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A selection of student projects from my time at DigiPen Institute of Technology.


Blunt Force Combat i.e. "Battle Royale part 2"

download (Windows XP, DirectX 9)

- Simulates a "Real Time Strategy" game style massive fray between 400 units
- Demonstrates a command hierarchy with generals, squad leaders, soldiers, archers, and berserkers
- Squad leaders use A* pathfinding to navigate the landscape in an optimal manner
- 3 Battle Formations:  Line, Wedge, and Vee
- Uses state machine language and stack for AI behaviors


A* Pathfinding

download (Windows XP, DirectX 9)

- Uses A* pathfinding to calculate path through a maze of impassable walls
- Coloring scheme visualizes algorithm each step as it is calculated


Fuzzy Logic "Battle Royale" AI Simulation

download (Windows XP)

- Simulates a large scale medieval battle
- Uses a fuzzy truth value graph and 'courage' modifier to recommend soldiers actions


Solar System Gravitational simulation

download (Windows XP)

- Uses verlet integration to calculate gravitational forces
- Scale simulation (planet sizes exaggerated for visibility)
- See what happens when you add new stars and solar systems